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Archive for April, 2007|Monthly archive page

You’ll Flip For it! : Super Paper Mario Review

In Wii on April 29, 2007 at 8:48 pm

I opted for a text review for Super Paper Mario. For now, I’ll be using Final Cut Express for some Mac Tips until another good Wii game come around.

Paper Mario has arrived on Wii and completely changed its formula for Super Paper Mario. Read on to discover if the game is worth your well-earned bills. Skip ahead to the Final Verdict if you can’t wait.

Super Paper Mario’s story start with, Surprise! Princess Peach getting captured. But when the Mario Bros. visit the most likely suspect, Bowser, it ends up that it’s the mysterious Count Bleck who abducted her. He then makes Peach and Bowser marry to unleash the Chaos Heart and the Void upon the worlds. His objective : Destroy everything. Your objective as Mario, and later Peach, Bowser and Luigi, is to find Pure Hearts to counter-act the effects of the Chaos Heart and stop the Count’s plans. As if a story beyond “Bowser stole the princess,” wasn’t already surprising in a Mario game, the game is full of well thought out characters, references and dialogue that makes it stand out from anything one would expect out of a Mario game, although you’ll probably get tired at times of all the chit-chat and want to go strait to the action.

The game plays as your typical Mario game would, although many more elements have been added to make it unique. The most important and well known is Mario’s ability to change the flat 2-D environments into 3-D. Mario can only stay in 3-D for a few moments without suffering loss of health so this is mostly for searching for hidden things and for puzzle-solving. Mario will also be joined by other famous characters who each have special abilities like Mario’s 3D flipping. You’ll also be joined by various Pixls, creatures who offer Mario and friends other abilities such as the ability to grab enemies or blow them up. These abilities can help in combat as well as progress further in the game. You can also use Items to help you in your missions if you need help in battle or are running low on HP. As well as all of this, you will Level up periodically to help you beat tougher foes.

To play most of the game, you’ll hold the Wiimote sideways. To move, talk to others, open doors or use a character’s ability, use the control pad. Be careful when utilizing the control pad as, due to it’s small size, some commands can be activated by accident. To flip into 3D as Mario, select A. To use a Pixl’s ability, select 1. To jump, select 2. To enter the Character / Pixl / Item selection screen, select 1 and 2 at the same time. It can be hard to time the selection of these two buttons correctly. This is kind of surprising seeing how the selection screen is a vital element of the gameplay. To score bonus points, you shake the Wiimote after jumping on an enemy. If an enemy renders you immobile, shake the Wiimote to fill the on-screen gauge, carefully avoiding the close Power Button to not loose gameplay just you started panicking (And yes, It happened to me). The Wiimote’s special abilities are rarely used during the game. You can put the Wiimote in it’s usual position during the game to ask your main companion, a Pixl named Tippi, about enemies, items or to render visible hidden objects. Other than that, some items need to be activated with Wiimote abilities. You’ll also use the Wiimote’s special features in some mini-games and, as stated before, to score bonus points.

The game has a lot of puzzle solving. You can’t simply run through the game, jumping on or dodging enemies. You’ll need to use your memory and the abilities given to you to decipher what you need to do next. Some puzzles need just little exploring while others make you think a bit.

The game has simple graphics but each area of the game has a distinct look and music that gives the environments life.

When you finish the main game, there’s a lot you can do afterwards If you enjoy collecting stuff. From cards to recipes, you can have some fun looking into every nook and cranny of every area. If you’re more into the game’s usual game play, there’s not as much to do. You can find a couple of areas to play in but most switch-activating and passage-revealing stays after completing an area, although creatures and the environments themselves do return to their original state. The most you can do is keep levelling up.

Final Verdict

The game is certainly fun but it’s rather short if you’re good at puzzles and you’re only interested in the main game. Rent it or get it preowned if you don’t think it’s worth the current retail price. Regardless, you should play this game if you like video games. It’s references are hilarious and … well … the game isn’t half bad either.


Cooking Mama : Cook Off Video Review

In Uncategorized, Wii on April 27, 2007 at 6:18 am

It’s here! My first project Final Cut Express project and my second video review! YouTubed for your enjoyment, even on the Wii!

… Dang!

In Wii on April 25, 2007 at 6:23 am

Well apparently there must be someone out there with mind-reading skills. That, or it was simply inevitable to have this happen. I was planning on making my Cooking Mama : Cook Off review in the format of an infomercial. Well… …Dang! Oh well I’ll just have to go ahead with my idea and quickly move on to my SPM review, which I also have a theme.


In Mac, Wii on April 24, 2007 at 10:19 pm

I got Final Cut Express today! Installed everything and got started on editing that Cooking Mama review… when the sound on my recodings only played back as beeps in FCE. Apparently, this is a problem with the audio format I chose. I end up needing to re-recode all my video over again. I guess that review will take a bit longer than expected. Oh well.

DS 2?

In DS on April 22, 2007 at 10:32 pm

I’ve been checking out the Nintendo-related pages on Wikipedia and it seems that the GBA got released March 21st in 2001 (In Japan) and the DS, November 21st 2004 (In North America). So that’s about 3 years and a half between the two launches. So, November of 2004 to April 2007 : That’s two years and about a half. I’ve been thinking : Would it be realistic to learn something about the DS’s sucessor in 2008? It would seem as that would be about the right time to start thinking of the future althought Nintendo can still ride the DS money train for some time. It’s not like the PSP is offering much competition.

(Insert Paper pun) in HD!!

In Mac, Wii on April 21, 2007 at 8:56 am

I beat Super Paper Mario yesterday and for some odd reason, I want to play again and do more. I never would want to do that normally! Weird. I’m also planing to review it after finishing my Cooking Mama : Cook Off video review.

But to do that, I’ll need a bit more muscle than iMovie. That’s why I just ordered Final Cut Express HD from Apple. Should be coming next week or the week after (Here’s a tip, Kids! Always pay more for better shipping for Apple products. Your sanity will thank me.)

Event Time!

In Apple on April 15, 2007 at 12:53 pm

Quick! To MacRumors for live coverage!

Mario on Autopilot

In Wii on April 14, 2007 at 5:05 pm

(Super Paper Mario Spoiler Alert!)

Stuck earning rupees for Mimi in the VIP room? Wish you didn’t have to stay there, keeping right pressed on the control pad? Well don’t worry! Grab an eraser and some tape and put Mario on autopilot. You can finish some work you pushed back to play some Paper Mario while Mario works up a sweat and losses a few pounds.


Wait. What?

In Apple, Mac on April 13, 2007 at 10:25 am

All this time, I thought I would have to wait until this Wednesday to enjoy something, anything out of Apple. Well, apparently the NAB Apple event is THIS SUNDAY! Well, gosh! Ain’t that good! I just hope I can get a new version of Final Cut Express out of this because I’ve been eyeing it for some time. I’d make the review for Cooking Mama I’m planing on making so much better.

Mac OS Vista

In Apple, iTunes/iPod, Mac on April 12, 2007 at 5:47 pm

Ohhhhh, Apple! C’mon! Don’t pull no Microsoft on us! Leopard (which Apple aimed for a WWDC Release in June) just slipped to October! All this for what? An iPhone that the only possible canadian provider isn’t even confirming that they will cary? Well, good stuff better come out of next week’s NAB event or I’m realy going to be pissed! Not that you care… *sniff*