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Archive for November, 2006|Monthly archive page

Warming up to Zelda

In Wii on November 29, 2006 at 10:17 pm

It’s starting to grow on me. The game is slowly making me enjoy puzzles and thinking. You can’t just play this game with your mind set on the main objective. You need to explore and look around, which is rather enjoyable. The thrill of discovering a secret passage or a piece of heart is great. I even discovered something that just multiplies the depth of the game so much : It has a day and night cycle. I knew day and night could change but I didn’t think it could actually do it during the same stage of the game. Stores close (some open) and enemies appear at night. It can be annoying but the fact it exists just shows the depth of the game.

By the way, I posted my review of Rayman for Wii on “iSwitched presents play”. Go check it out!

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Stephen Colbert Beats Democrats

In Wii on November 28, 2006 at 8:03 pm

Seems the Wii is a big threat. Ok, maybe not but it sure is fun beating the stuffing out of those you hate. I should make that Colbert Mii !

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Universal Pain in the…

In Apple, iTunes/iPod on November 28, 2006 at 7:22 pm

So it seems Universal wants, in some way or an other, cash from Apple for the iPod in the same way it got Microsoft to give some for each Zune sold.

Well I think it’s time to tell them what I think and, unfortunately, I’ll have to use some foul language:

F*** you!

Really… Do they even realise that iTunes is keeping them from not loosing all their money to pirated music? Who do they think they are, them getting the money? Why Universal? If anyone’s going to get cash it’s the RIAA, and I pray this never becomes the case. This kind of argument was already brought up but does NBC ask Panasonic for some cash on every TV? Does Nintendo pay EA because they make games for the Wii or the DS? Does Heinz make Kenmore pay for offering content for their fridges? NO, NO, NO (or at least, I sure hope not). Why, oh, why should Apple pay one company in an industry of many money for no apparent reason just because they decided to offer content on their hardware?

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What the… ?

In Apple, iTunes/iPod on November 27, 2006 at 5:54 pm

Say hello to the weirdest exclusivity deal in history. I guess it’s true : All you need is love… the most popular MP3 player and digital music store and some cash…

Na, Na, Na, Na, Na All you need is love, love. Love is all you need… C’mon everyone! You know the song!

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The Problem with Me and Zelda

In Wii on November 22, 2006 at 11:42 pm

Well, I’ve been playing with my the Wii (*sigh* You can’t avoid those darn Wii jokes.) and a lot of Zelda. I’m at the first dungeon and I realized something : I’m not a “Zelda” person. A “Zelda” person is someone who likes to think when they play video games… like, a lot. Not just the occasional “What am I doing here? Oh, wait! It’s this way.” thinking, the “Where the heck is that darn item. I can’t pass if I don’t have that item that’s probably the on the other site of the area on a seemingly unattainable platform” thinking. Wouldn’t you know, I’m a “WarioWare” person, someone who likes fast fun with little thinking or at least quick thinking. That might explain why I think Rayman is some of the best fun you can have with the Wii.

Whenever I find myself in a puzzling situation in a game, I try a bit, get pissed, stop playing and go to the web for the answer. But walkthroughs are like drugs : They’re addicting. All the answers to everything you need to know in one, convenient place. So you start using them for every small problem you have. You start disconnecting from the storyline and now your “gaming experience” becomes just a series of button presses and, with the Wii, gestures to arrive to the end where all you have to show for it is the title of “Person who finished the game” and a whole lot of wasted time, if you even feel like finishing.

That disconnection can go as badly as it did with me and Paper Mario : The Thousand Year Door. I used walkthoughs to get through some parts and that and the fact that I’m a “WarioWare” person made it that I tried the final boss once or twice and stop forever. I never tried again and ended up trading-in the game.

What you should feel is a sense of accomplishment and many other emotions because of the storyline. So here’s a tip for you “WarioWare” people in a “Zelda” world : Try you best to find your way out of a puzzle and if you can’t, find the answer in a walkthrouh. When you do, close that browser window as fast as you can and go back to that game. You’ll need to use your will power to not go back for every complicated situation so if you’re known to take a few too many candies before a big dinner or snoop around for your Christmas gifts (and you know who you are), stay with WarioWare to keep a meaningful gaming experience, even if it might be a thinner one than Zelda.

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It’s time to "play”!

In Uncategorized on November 17, 2006 at 9:50 pm

“iSwitched presents play” is now online! I decided to change the format a bit, making it a blog. I’ll be there mostly durring the weekend for the Wii launch.

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ACK!ACK!ACK!ACK!

In Uncategorized on November 17, 2006 at 7:06 pm

Yesterday and today, Flock’s been sending multiple posts to my blog! The sucky part is that yesterday, when I went into my blog’s settings, they were screwed up too so I couldn’t delete the extra posts. I hope it’s a temporary problem.

Wiik to Wii Media Blowout : Part 7

In Uncategorized on November 17, 2006 at 7:02 pm

ONE DAY…

Oh, ya! The video! Here’s people playing some Wii Sports. Just picture your head on one of them to pass the time.

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Wiik to Wii Media Blowout : Part 6

In Wii on November 16, 2006 at 8:59 pm

TWO.

And you know exactly what I mean.

EXTRA! EXTRA! View all about it! Zelda tells all! Shocking revelations! And if you didn’t clue in yet, yes it’s a SPOILER!

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Wii Channels only getting static

In Uncategorized on November 16, 2006 at 3:31 pm

The Wii Shop Channel is also where users will go to download the Opera browser that will let them surf the Internet from the comfort of their couches on Wii’s Internet Channel. More information about the availability of the browser will be released in the coming weeks.

On Dec. 20, Nintendo will roll out the Forecast Channel. Users will be able to access free local weather information, which is continually updated. Users can access worldwide weather information by browsing a 3-D globe. Weather information will be supplied by Weathernews. A high-speed Internet connection is required to access the Forecast Channel.

Then on Jan. 27, the Wii Menu News Channel will make headlines with the latest news from around the world provided by the Associated Press. A high-speed Internet connection is also needed to access the News Channel.

Go Nintendo » Blog Archive » Nintendo press release – VC games every Monday, News and Weather channels to become operational later- What are you waiting for?

… What?! NOT AT LAUNCH?! Nintendo!! And what’s up with them coming so late? C’mon!

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